Another term, another exciting semester of innovation and collaboration.
The judging and demo event of the CIC Fall 2017 was held on November 15, 2017.
Here are the categories:
Mobile and wireless technologies have led to new and exciting innovation in building better health solutions. Entries in this category can relate to fitness and nutrition, as well as disease prevention, management, and treatment. They can empower patients, improve health care delivery and result in cost reductions, better use of data, or more effective communications. With a focus on well-being, this category encompasses the sphere of building healthy lives through developing habits that promote physical, mental, and emotional resilience. It applies to all life stages, from the development of children to aging well, and includes improving accessibility for those with disabilities. It can involve new approaches or new insights to improving health. Alternately, the innovation can be in extending existing approaches to those who can’t currently access them due to cost or other barriers. Entries in this category should focus on new or re-imagined solutions, and might address areas as diverse as chronic disease (e.g. diabetes) management; Health IT interoperability; analytics and decision support for quality, to name a few.
The Smart Cities and IoT category focuses on shaping resilient and sustainable communities and improving the quality of life for its residents. Entries in this category include innovative technology and data solutions for individuals, communities, businesses, and government organizations that address inclusion, engagement, safety, efficiency, utility, policy, resilience, or response. While some entries may be geared towards integration of controls, sensors, analytics, and communication with physical objects, others might promote community engagement in new ways.
Engaging and empowering creation can flourish at the intersection of art and technology. Entries in this category can relate to the experience of making, sharing, or expanding the experience of arts and culture in all forms. This category can encompass new interpretations of what art is or innovative ways to create or understand it. It can extend to ways that art has the power to expand understanding in other spheres of endeavor by making them more visual, more emotive, more visceral, etc. It could make the production or experience of art more inclusive or demonstrate its power to enrich the lives of individuals and the fabric of community. Technology impacts our culture in fundamental ways. The challenge for CIC participants is to come up with projects that do so in ways that are beneficial and intentional.
This category encompasses innovations that benefit the amateur or professional athlete, the experience of fans, the sports industry, and the world of eSports. Entries focused on athletes could relate to improving performance, learning new skills, preventing injury, or other aspects of participating in their sport. Entries that enhance the fan experience could be directed to the fans themselves or to the sports industry. Innovative solutions to the challenges faced by the sports industry or the large and growing eSports fan base and industry would be welcome. Entries could also focus on expanding access, by lowering financial or other barriers to participation.
The Convergence Innovation Competition (CIC) is a unique competition open to all Georgia Tech students and is run in both the Fall and Spring semesters. Each year the categories in the CIC are defined by our Industry partners who provide mentorship, judging, and category specific resources which are often available exclusively to CIC competitors. While the competition is not tied to any specific course, competitors are often able to take advantage of class partnerships where lecture and lab content, guest lectures, and projects are aligned with competition categories. CIC Competitors are supported by GT-RNOC research assistants who provide technical support and shepherd teams through the competition process. The overarching goal of the CIC is to create innovative and viable products and experiences including a strong user experience and a business case. Winning entries will include a working end-to-end prototype which operates on converged services, media, networks, services, and platforms. CIC winners go on to commercialization, other competitions, as well as internship and job opportunities strengthened by their competition experience. CIC is an annual event produced by GT-RNOC and the Institute for People and Technology (IPaT).